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Character Designing - ReCO.
Okay, i’l have to admit that i’m utterly terrible at drawing, and designing a character is like a nightmare for me, you just have to see my other post about being frustrated with not being able to get the ideas out of my head to know how much it winds me up.
I very rarely have utter surges of inspiration, but this was one of those times, luckily.
Frustration, Indecision and Stagnation.
It’s a well known fact that getting half way through anything creates a sort of, “stagnated” feeling that i’m sure everyone has experienced. Well, at the minute, i’m kind of like that with my educational experience.
According to my course leader, this first semester is the hardest of them all, and if we pass this, we will usually pass the course. But i’m now starting to see why it’s the hardest semester, and so is everyone else, and it’s really hitting me hard.
Anyone who knows me well knows that i take a long time to learn things and even longer to master them, longer than the average person, but once something has sunk in it stays there and is well ingrained into my grey matter. Unfortunately, this course seems to be allowing no room for my style of learning, perhaps this is a message that i need to shape up in terms of my concentration and perception abilities, and particularly now since i think i’ve found something i want to aim for, it’s fight or flight.
My frustration comes from the fact that i’m tired of having these awesome ideas in my head and not being able to get them onto the screen, or paper. I’m terrible at drawing, which is a skill that takes a lifetime to master in it’s own right. And i also have no idea how to concept things sometimes, my drawings always look nothing like the ideas i have in my head, and it’s bloody annoying considering some of the ideas i have are quite good (in my own opinion of course).
My indecision comes from me looking too far ahead into the future. At the end of this year, or sooner even, we have to choose our specialization for our third year projects, and although at the start of this year i was dead set on becoming a web designer, now i’m tempted by the world of video games and the character design that lies behind them, the problem with this is that i don’t have a traditional art background, so i’m struggling with the problems of getting my character ideas out of my head and onto paper (see above).
My real question is, does anyone have any tips or tricks that help them overcome frustration, stagnation, or indecision? because to be honest, i’m out of ideas and running on fumes.
I did improve! (and i learnt a lot too).
I finally finished (no thanks to a bout of illness) my audi TT model. It had almost torn my life apart, but i persevered to a standard that i was fairly satisfied with, it was far from perfect, but i kept having to remind myself that it was my first try at this whole XSI thing, and modeling to any rotoscoped shape.
Check it out anyway, if you like it then leave a comment, if you don’t…then please don’t leave inflammatory comments, i have feelings you know.
Staying The Course
At the moment i’m run into the ground. But i’m hoping that a little patience and perseverance will ultimately pay off for me in the end. I’m working hard and actually enjoying it, so hopefully my enthusiasm won’t waiver until i’ve got everything done that needs to be done.
I think i got inspired to learn XSI as a speciality today, especially since it pays £350 a day
Anyways, i’m off to sleep. G’night all.




